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viernes, 29 de abril de 2011

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EXPLICACIÓN DEL JUEGO NUMERO 1
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Prepare you lead to an unusual football team to victory in Inazuma Eleven, a soccer RPG on Nintendo DS only.Inazuma Eleven is a Adventure and RPG game from Nintendo and Level 5, which combines the excitement of football games with the dynamics of the adventures of role to ensure that fans of both genders have fun a great time. Get a unique team-based browse and sign the best players from the more than one available, and teach them to use supertécnicas, dribbling moves as incredible multiple vortex or dragon.
EPISODE 1: THE ROYAL COMING!
Wintersea Once you communicate the information that you'll have to deal with the football team at the Royal Academy, your mission is to recruit four additional members for the equipment, because right now you are only seven.
Note. From now on you will have available the "Futblog" within the "Data" from the main menu.
Ask people and gives to Axel!
The first thing you do is Habar with a guy who is out of the Shed from the club to tell you that Axel has seen heading south.
Then head south and talk to a character that is in a kind of square with a palm tree in the middle so that tells you that Axel is gone out the back door.
Then go to the parking that is southwest of the area and talk to the character who is there to tell you that Axel has left the premises through the back door.
Go now to the main entrance area and you will see a message indicating that the area has been added to the tower in the overview map.
Go out the front door!
Raimon left the Institute coming out the front door which is south of the camp, and once in the map select the new area of ​​the Tower.
Ve / Climb the tower!
Once in the area of ​​the tower head to the northeast and climbs a ladder to reach the highest point of the tower.
There you will see a conversation between your character and the girl who accompanies you (Silvia) on a special training notebook.
Go home!
When the conversation ends, climb down the tower and head toward the exit of this area, but along the way will be attacked by two thugs who will deliver you Axel, thankfully (you can find in a sequence).
When this sequence finishes you will see some time at home, and then spend a day and appear directly in your classroom the institute (in the 1 st floor of main building), where you will discover that Axel is a new student in your class.
Axel Chase!
Once you regain control of your character go to the ground floor of the building and talk to Axel first and Nelly later. That way you will have access to the baseball field area just north of the area of ​​the building.
Recruit players!
From now on you will have to dedicate yourself to find four new members for your team, something you can do in any order. Players can recruit are:
- Jim Wraith. Within the classroom there is more to the left of the first floor of the main school building.
Then leave the building and head to the area of ​​the house, but before doing so Willy and I will tell you that if you are able to recruit three members for your team, the same points he.
Carson-Maxwell (Max). Area west of the building.
- Nathan Swift. In the running track which is southeast of the pavilion area (north of the area of ​​the house).
Go where is Willy Glass!
Once you have recruited Jim, Max and Nathan, returns to the main entrance area and look for Willy in front of the school building. When you find him talking with him and answer yes to the question you do. Thereby achieve to join your team.
Note. From now on you will have available the "Album" in the "Data" from the main menu.
Go to the club house!
Go now to the house where he joins your team and then will be taken to see a sequence after which all together will be revealed in the institute's training camp.
Play a practice match!
When you regain control of your character talks with Silvia to start a practice match training.
Before you begin you will see a few tutorials that teach you how to play football because that is what this practice match, to get used to the peculiar way of playing football game.
Once the practice match ends (no matter the outcome) talks with Silvia again to repeat the training (recommended to get the hang of the game) or to terminate it.
If you choose to finish it, you'll see a few sequences where you'll reach the Royal Academy.
Look for Jack, the fugitive!
Now that a member of your team named Jack was frightened to see your rivals and has been hidden somewhere, so it will touch you find (you will be accompanied by Nathan, Todd and Sam).
Go to the right of the plant where you are and examines the box office at the end.
Inside you will find Jack, but then the club will most of the institute and a pachanga will challenge you to see which club gets the individual as a member.
Pachanga.
Raimon vs Sumo Club (4 to 4).
Objective: Give the ticket to the ball before time runs out!
Time Limit: 15:00.
To win the pachanga simply must hit the ball into the locker where Jack has been locked. To do this just go and shoot her as the gatekeeper that the cover is very bad. Got them on your computer to Jack Wallside.
Go where you are Silvia!
After recovering to Jack, go to the ground floor of the institute and head for the exit, where you will find Silvia. Talk to her and answer yes to start the match against the Royal Academy (or negatively if you prefer to continue getting ready).
Party
Raimon vs Royal Academy.
Objective: Score a goal.
Time limit: two sides of 45:00 each.
The most important thing to know about this meeting is that you can not win. The team from the Royal Academy is far superior to yours, is full of players with special techniques, and there is nothing you can do to avoid going into the break with about 20 goals against, that's football!
Once you get the break you'll see a sequence in which Willy leave the game, but fortunately Axel take its place as a striker of the team.
In the second of the game things will change significantly. For starters, learn Mark Supertécnicas the first of the game: Heavenly Hand. To use waiting for someone to launch a rival team that defends the door and select the lightning bolt that is between "Shortcut" and "Clear." Thus able to stop a shot that otherwise would have been unstoppable.
After the ball will pass automatically Axel, and he runs the Tornado Supertécnica fire to mark a goal at the Royal Academy.
After the goal of Axel, the Royal Academy was removed from the meeting and thus end up with the episode.
Note. From now you can play Duels with the DS wireless mode by selecting "Communication" in the title screen (you'll need to choose a name and a shield for your computer.)
EPISODE 2: THE BEGINNING OF A DREAM
This episode begins on the first floor of the institute.
Go to the bulletin board!
Go to the ground floor and see the bulletin board next to the stairs to find out that the Occult team wants to play a match against you.
Find Wintersea!
Climb to the second floor of the building (now you can spend the first) and go to the left to hear a conversation between the coach and Firewill Wintersea, the director of the institute.
Go to the football club booth!
Go to the ground floor, to get out of him and then appear Nelly and tell you that from now on any high school student may challenge a pachanga to make you play (only the ones that are outdoors).
These pachangas can be four classes: Do not you mess goal!, Steal the ball to the opposing team!, Do not you remove the ball! and stir the opposing team a goal! Through them you can practice, raise the levels of your players and get points of passion with which to buy things in stores.
Then leave the building and go to the house where your team meets regularly. Inside you'll meet a girl named Celia Journalism Club Hills, which will take over management of the club from now.
That lets you know about our opponents and put you in touch with other players through a new option called "Skimming" in the "Data" from the main menu.
Go to the bank of the river!
After talking with Celia will have access to the area of ​​the tennis courts, although it does not need to go there.
What to do now is to leave the Institute Raimon out the front door which is south of training camp (before you leave you will have a brief chat with Axel), and once on the map to select a new area called River Bank ( before going there you can go to the tower and grab the key athletics).
Once at the salt river bank on the east side of the map to reach another area called the river field, then go to the middle of training camp is there to meet with team members Inazuma Kids FC.
Talk to them and then a game will challenge you must accept to play.
Note. From now on you can use a technique called Phase gaming rage. This technique can activate it with the buttons I R, but only once per game.
While you're in the process of anger increase your pulling power, improve your chances of winning battles and consume less PT.
Party
Raimon Inazuma Kids vs FC.
Objective: To win the match.
Time limit: two sides of 45:00 each.
Before beginning the meeting is recommended to replace William Glass by Paul Peabody or any other forward more competent than you booked.
Watch out for the player named Maddie, and if you've trained enough to win the game without major problems.
By winning the match will get a isotonic water, infant boots, uniforms Kids FC Team and also unlock a new path of contacts.
When the game ends you'll see a few rounds from which you will see Kevin play a special auction. And once finished, you'll get a gaudy bracelet and appear directly at the main entrance of the institute.
Train on the banks of the river!
Now back to training camp on the banks of the river to keep practicing, and ultimately will improve your shooting Kevin Attempt special called dragon. When finished, you will appear directly on the first floor of the institute.
Note. From now on you can use the bright lightning symbols are scattered across the city of Inazuma. Thanks to them you can make with special training to improve the skills of your players in exchange for points of passion.
Silvia Go see the house!
Return now to the club house to talk to Sylvia, and answer Yes to start the match against the team Occult (or negatively if you prefer to continue getting ready).
If you choose yes, you'll see a sequence in which Axel will join the team and will have to organize your line so that Mark, Kevin and Axel can go out and play.
Party
Raimon vs Occult.
Objective: To win the game.
Time limit: two sides of 45:00 each.
During the first part there are not many things you can do. Try to score a goal using Supertécnicas, but the end is inevitable that your players are crippled by a curse called "spectral blocking" and you go to break conceding a goal.
Fortunately, things will change during the second part, since you happen Axel how to avoid the curse: close your eyes. Thanks to that you can regain control of your players.
After regaining control of your computer attempts to reach Kevin at the rival goal and make your dragon Attempt technique, but unfortunately now no longer enough to score.
After that, Kevin will talk to Axel to combine their special techniques, so you'll have to do is go back to Kevin to get closer to the opponent's goal and try to repeat his Attempt dragon. Axel then combined with his shooting tornado and the two form a new technique called Dragon Tornado achieved that this time the ball into the opposing team's goal.
Use this technique to win the game (if you lose or draw, the game will end) and thereby defeat the team get Occult and finish the chapter.
To win the game you get a stick, the team uniform Occult, and the tactics of party Spectral Arrow. In addition, Axel will join the team permanently.
EPISODE 3: THE CONSPIRACY
This episode begins on the first floor of the institute, and after a little chat with some students unlock a new path of contacts.
Go to the house of the team!
Go to the area of ​​the house and there you will find Nelly and a character named Bobby Shearer. Nelly will tell you that your next match will be against the institute Wild in the first round of the Football Frontier and then go, and Bobby show interest in signing up your team and get into the building.
Note. After speaking with both characters will unlock a new path of contacts, and will now have available the "Tournament" in the "Data" from the main menu.
Then enters the house and there you will see a chat among some members of your team, Bobby, and coach Silvia Wintersea.
Then you will appear directly outside the booth and see a sequence in which Jack's brother appears.
Note. From now you can train going to play games against teams that you have already faced. To do this enter the house and talk to Silvia.
Go to the library!
After returning to take control of your characters, head to the ground floor of main building of the school and enter the library is to the east to meet up with Celia, which will tell you that you have found a strange role.
Look on the shelves!
Now you have to get some glimpses of the library and thus find three secret notebooks with Supertécnicas: Shooting rotating fast Robo Magic Trick.
Note. From now on you will learn new techniques using those notebooks. To them enters into the "Players" from the main menu, then choose the options "Supertécnicas" and "Learning."
After finding these three techniques appear more with another flash Celia. Take it and then discover a piece of paper which talks about a secret technique called Springboard flash, but unfortunately is incomplete.
Chat with a librarian!
After return to the Celia club house and you have to talk to the librarian to report on how you find the rest of the art of the trampoline.
Note. From now on you will have access to the gym and the building of cultural activities.
Go to the manga club!
Go now to the main entrance area and go down a path that is above right, which takes you to the gym area. Once there go north until you reach another new area called cultural Act, and then enters a gray and blue building to the west.
Once inside the building (called Manga and chess) go to the top left corner and talk to the person in there (Leslie). In doing so, a character named Hilton lose their temper and will go quickly from building to burn some books.
Go to the incinerator!
Then leave the building and head to the right of a chicken coop at the North Area Cultural Act. There you will find a Hilton and a high school janitor called Veteran. Then spend to see a sequence in which ahuyentaréis Hilton, and Veteran will speak about the legendary team Inazuma Eleven.
Go to the bank!
When Veteran finishes her story, you'll find Bobby Shearer and will join the team (you'll need to get you out to play in the pachangas). After that you'll see a sequence in which Jack will find a comic romantic, and ultimately unlock a new path of contacts.
Now go to camp there in the West Bank of the river and go see Madie, the captain of FC Kids Inazuma. Then you'll see that some bullies want to stay with the field, so you'll have to face them in a game.
Party
Raimon vs Umbrella.
Objective: To win the game.
Time limit: two sides of 45:00 each.
If you've practiced enough and raised the levels of your players properly, you should not have too much trouble this team win. Supertécnicas used when necessary and so will be much easier.
ore a medicinal water and the Umbrella Team uniform.
Back to the house!
After the clash against the team Umbrella, Axel and Bobby will leave temporarily, and you'll have a chat with a mysterious character with a raincoat that you've seen before.
Then come back to the Institute Raimon, and as you enter the booth area will see some sequences in which it will be several things, among them you'll find the other half of the secret technique called Springboard lightning, but you can not use yet.
Go to the back door and helps Axel!
After Jack and I will tell you that Axel is in trouble, so head to the back door of the school (southwest corner of the area of ​​the house) to help him.
When you get there you will see Axel talking to a strange character, and once you finish talking and running will lose a fraternal Pendant.
Axel Follow the hospital!
Go out where Axel is gone, and so will appear directly in a new area: Hospital (patio). There you will see a sequence in which a sinister attempt to kidnap types Julia, the sister of Axel, but together it impediréis challenging them to a pachanga (Axel must necessarily go out and play.)
Pachanga.
Raimon Man vs. black (4 to 4).
Objective: To stir the opposing team a goal!
Time Limit: 15:00.
To win the pachanga just have to score first, and within the time limit. If you do, scare off bullies and get a sturdy bracelet.
After defeating the men in black will appear directly in the ground floor of the Hospital. Climb upstairs and find a room to Axel beside the bed where her sister Julia prostrate.
They will return the fraternal Pendant Axel and hear his story, and when finished sequence will unlock a new path together will be revealed contacts within the team dugout.
Your next goal will be to Axel and Jack learn to perform the combined Supertécnica Trampoline lightning.
Go to the Bank!
Now go to camp there in the West Bank of the river (as you'll get a sequence after that Axel will be with you) and talk to Edmonds, the team captain Umbrella. That way you can make Axel and Jack learn the Springboard Supertécnica lightning combined.
After learning this technique will be taken to see a sequence, and when finished will be added to the station area and appear to map within the team dugout.
Go to the station!
Left the Institute Raimon out the front door, and once in the general map select the new area available: Station.
Once in the station area, head north and when you reach the entrance to the train station at the end, buy a ticket to go to Wild Institute.
Go to the Institute Wild!
After getting off the train should enter the Institute Wild crossing a wooden bridge. That way you can move on to face the Wild team directly.
Party
Raimon vs. Wild.
Objective: To win the game.
Time limit: two sides of 45:00 each.
If you've practiced enough and raised the levels of your players properly, you should not have too much trouble this team win. Supertécnicas used when necessary, especially lightning Springboard to score goals, so it will be easier to achieve victory.
To win the game you get a stick, uniform Wild Team, and the tactics of jungle party.
After the victory against the Wild will see a few rounds from which you will see as Nelly takes over management of the football team.
Episode 4: CENTELLA TESTING CENTER
This episode begins on the first floor of the institute, where you have a strange conversation with a thug named Connor (will unlock a new path of contacts).
Go to the club house!
Navigate to the dugout to talk to Connor again (will ask you to help a friend), and when finished will have access to the rear of the gym.
Go to the lair behind the gym!
After talking to Connor have to leave the building. Outside you will find Nelly, who will tell you that from now on you can sign players from other teams that have already defeated (using a new feature called "Profiling" in the "Data" from the main menu).
Then go to the gym area and access to an area covered by tarps that are east of the map (entering from the south, or by an entrance guarded by two thugs at the North).
Once the lair of the gym should talk to a guy named Buster (is to the northeast of that area), and then challenges you to a pachanga you must win.
Pachanga
Raimon vs Amos Street (4 to 4).
Objective: To stir the opposing team a goal!
Time Limit: 15:00.
Winning the Water pachanga isotonic get a bracelet and a talisman, and then will be taken to see a sequence in which Axel and Jack make their joint Supertécnica Trampoline lightning. With that achieved Buster hit and miss making a strange town called Artifact rare.
By losing the device, Buster back to normal and I will give for investigation. From that moment you will have access to the building west to Area sweets shop that is east of the hideout of the gym, and also unlock a new path of contacts.
Go to the science classroom!
Go now to the main entrance area, and into a building that is on the west side of the map: the West Building.
Once inside the building go to the classroom that there is more to the south of the plant for which you enter (PB) and talk to O'Connor, the teacher is there to see if you can help with the engine.
After investigating it will notice that their skills are not enough to help, but hopefully will give an indication of someone who probably can. In addition, the area added the shopping district to the overview map.
Go to store models!
Left the Institute Raimon out the front door, and once in the general map select the new area available: the neighborhood shops.
When you reach this new area you must go into a store demos and talk to the manager (the son of Professor O'Connor) to investigate the strange artifact.
When finished talking with the store manager, will an employee of Kelly's family and give you a message from her, and after that unlock a new path of contacts.
Go to the place of the statue!
Return now to the main entrance area of ​​the Institute and meet with Nelly Raimon on the statue that is southeast of the area. There you will see a sequence in which the statue will move and you can download the Centre is hidden underneath Centella (will unlock a new path of contacts).
Delve into the center Lightning!
Centella Center is the place where he coached the legendary team Inazuma Eleven 40 years ago, and it can improve the attributes of all members of your team. Use it to improve your players, and when finished return to the main entrance of the Institute.
Centella When you leave the Centre will have a long talk with Kelly and Sonny Raimon: his father and school board president of the institute.
In this talk you'll get a notebook to learn the Super Supertécnica lightning, and also unlocks a new route contacts.
After that will be taken to see a stream on your opponents in the Royal Academy, and when finished will appear directly on the first floor of the institute.
Talk with Silvia when you're ready!
If you think you are sufficiently prepared, go to the booth and talks with Silvia team to arrive on game day against the Brain Institute.
Go to the station!
Once in the station area, head north and when you reach the entrance to the train station at the end, buy a ticket to go to the Brain Institute.
Party
Raimon vs Brain.
Objective: To win the game.
Time limit: two sides of 45:00 each.
The Brain Institute team has an advantage in their game, and thanks to the special helmets that have (such as rare artifact) can do without spending Supertécnicas PT, so use them quite often. Because of that, you also have to use more than usual to counter it, but if you've trained enough Centella Center should be able to win the game.
By winning the match will get a Chocolate, Brain Team uniforms, and tactics of party Reja.
After the victory against the Brain see a few rounds from which you can see how Celia recently a strange phone call.
Episode 5: BEWARE OF MAIDENS!
This episode begins on the first floor of the institute (will unlock a new path of contacts after the introduction to the episode).
Go to the club house!
Navigate to the dugout to talk to the coach Wintersea and find out some things about your next opponent in the tournament: the team Otaku.
Go to the cafeteria and seducer
After Take the road towards the shopping area and follow the road ahead until you see the sequence of an altercation between a girl and a boy named Artic, the manager of the cafeteria ladies.
When finished you will have to discuss promising to help Artic speaking in his name to Sam, the president of the association of traders, to let him reopen his business.
Go to the Golden Temple bar!
After speaking with Artic you enter an alley to the left of the store models, which was blocked for you above. There you will see a sequence that will speak to Sam (Samantha).
Go in the open!
After talking with Sam must follow the street of bars to the right, and reach a new area called the open, where there is a football field. Talk to Sam at the entrance to the field and then tell you if you win a game against the team of traders association (called Sallys) will reopen the cafeteria ladies.
Party
Raimon vs Sallys.
Objective: To win the game.
Time limit: two sides of 45:00 each.
The team is not an adversary Sallys too complicated in general, but their forwards are very skilled. Supertécnicas properly used defense and goalkeeper to avoid that mark, so you can win the game.
To win the game you get a medicinal water, the team uniform Sallys, and unlock a new path of contacts.
Go to break the news to Manny Artic!
After the victory against the Sallys, Sam let the maids cafe open again, so go back there and tell Artic.
Then you will automatically inside, and after seeing a sequence in which seemingly nothing happens interesting, will appear in the club house directly (and unlock a new path of contacts).
Go to the infirmary!
Once in the booth will find that Jack and Tod have gotten sick because of something you have eaten in the cafeteria of girls, so now you must go to the infirmary.
Go to the building as you come west and see a sequence of Mark talking to the nurse. Then discover that all team members are ill less Axel and Mark.
Go to the station!
Now you must prepare for the match against the computer otaku, and the problem is that all your players have a level of 1 because of their illness (with the exception of Mark and Axel). Because of that you can choose to use other players to replace the sick (with options to browse and chips), or play with your team as always and hope that Axel and Mark are competitive enough to meet the shortcomings of his fellow .
When you have decided how you will address the meeting (better to replace your players sick clocking others), go to the station and buy a ticket to go to the Otaku Institute.
Party
Raimon vs Otaku.
Objective: To win the game.
Time limit: two sides of 45:00 each.
The Otaku coach is none other than Artic, the manager of the cafeteria ladies. So as you can imagine, the mysterious illness of the majority of your computer is not a coincidence, but a dirty his strategy.
Under normal conditions, the team Otaku should not be a serious rival for you, but of course, replace your best players or diminished use of power adds some difficulty to encounter. Abused Axel capabilities so you can win the game.
By winning the match will get a Chocolate, Otaku Team uniforms, and tactics of party Pyramid.
After winning the team Otaku will appear directly inside the club house and see that the components of your computer ill have recovered. In addition, it will open a new area on the map general: the residential area.
Go to the home of Mark!
Left the Institute Raimon out the front door, and once in the general map select the new area available: Residential area.
Once in that area, head north and enter the house of Mark (is marked by a flag). Inside you will see some footage of Mark's parents and his friends at dinner.
Next we get into the club house automatically and immediately appear Nelly and show you a newspaper with the news that the Otaku team beat you with a resounding 10-0 (and unlock a new path of contacts).
Go to the cafeteria of the girls!
Try leaving the Institute Raimon out the front door, and there you will find the girl with whom I was discussing earlier Artic. She will tell you that the team has hacked the computer Otaku tournament and give you the room key PC so you can fix with the help of Willy.
Then come back to the cafeteria of maidens (in the neighborhood of shops), and once inside it goes on stage at the end and open the hidden door is in the back wall.
After opening the door you'll see a sequence where Willy will work on a computer that will test that andabais looking hack. But soon after a few members appear Otaku team and will challenge you to a pachanga.
Pachanga
Raimon Fans vs. Otaku (4 to 4).
Objective: To stir the opposing team a goal!
Time Limit: 15:00.
When you win you get a Water pachanga isotonic, the Supertécnica "Robo fast," and you'll unlock a new path of contacts.
Back to the club house!
After winning the face pachanga Otaku fans will have to return to the club house and give evidence of pirating Nelly.
After you spend to watch a few rounds (of Mark talking to the strange man in the raincoat, Silvia talking to Bobby, and your opponents in the Royal Academy), and when completed will also end up with the episode.
EPISODE 6: THE ROYAL WITHDRAWAL
This episode begins on the first floor of the institute (will unlock a new path of contacts after the introduction to the episode).
Go see the bus!
Go to the parking lot at the southwest area of ​​the house to see the coach that I had supposedly won the Chairman. There you will see a sequence in which to speak and coach Bobby Wintersea.
Soon Celia appears saying it has gone the notebook in which he pointed all data on your computer, so you'll have to dedicate yourself to get it.
Go to the club house!
Enter the club house to find the notebook and you will see a sequence in which Bobby has confessed that he caught.
Go to the bus parking!
Return to the parking and talk to Wintersea next to coach. Then you'll see a sequence in which Bobby Wintersea unmask the traitor and he will confess his plans and will run away.
Stop at the main entrance Wintersea!
Go to the main entrance of the school and return there to meet with coach Wintersea. Then spend to see a sequence in which Bobby will tell you that he will make Wintersea and that you are going to prepare for the match (will unlock a new path of contacts).
Go to the club house!
Back to the dugout have to talk to Celia, that you read a letter that has left Bobby in the notebook he stole earlier. When finished, Nelly appears and tells you to go see your father because you can not keep playing without a coach.
Go to the principal's office!
Go to the second floor of the institute and comes into the office there west to speak with Raimon, the director. Then tells you to go to a restaurant called Rai Rai to find a new coach for the team: the former captain of the legendary Inazuma Eleven (opens access to the pedestrian shopping district.)
Go to the restaurant Rai Rai!
Go to neighborhood shops and follow the main street until the end to find the entrance to the pedestrian.
Once in the street, enters the restaurant Rai Rai (marked on the map by a yellow flag) and talk to the character inside, which will not know what you're talking about (you unlock a new path of contacts) .
But when you leave the restaurant will see the mysterious man in the raincoat that you've seen before (Gregory Smith) and tell you where you can find a member of Inazuma Eleven: Arthur Sweet.
Go see Arthur on the banks of the river!
Once in the river area go to training camp (during the tour you will see a sequence of Smith talking to the character who was inside the restaurant), and speak there with Arthur, the coach of FC Kids Inazuma.
After seeing a sequence in which they speak with Arthur and Celia, will leave in search of Bobby and Sylvia, and then you'll talk to Arthur Smith.
Go to the Tower!
Go to the area of ​​the Tower and when you get to see Wintersea about punishing Bobby for his disloyalty. Fortunately arrive in time to prevent it, although this should win a few followers pachanga against your old coach.
Pachanga
Men in black vs Raimon (4 to 4).
Objective: To stir the opposing team a goal!
Time Limit: 15:00.
By winning the pachanga get a hot bracelet, and then will be taken to see several sequences from which to recover to Bobby for the team and coach will find: Seymour Hillman, Rai Rai restaurant manager and former captain of Inazuma Eleven.
Go to the field when you're ready!
Return to Raimon Institute and talk to your coach in the middle of training camp. Thus, Hillman will take care of your training and time will automatically go up on game day, appearing in the club house.
It's game time! Go to the station!
Go to the station and gets a ticket to go to the Royal Academy.
Enter the Royal Academy!
When you get off the train you unlock a new path of contacts, and then have to move north to join the Royal Academy, but before that you'll see a stream with a conversation between Celia and Jude, the captain of the Royal Academy.
Once inside you'll see a long sequence before the game where it will be several things: Jude warn you that you have set a trap, and Gregory Smith, who actually is a police officer will appear and stop the coach from the Royal Academy of attempted murder.
Party
Raimon vs Royal Academy.
Objective: To win the game.
Time limit: two sides of 45:00 each.
The team from the Royal Academy is arguably the toughest team you've faced so far. It is advisable that the level of your team is 20 at least, and also a good idea to use a tactical game in which the defense prime above all, because the opposing team's forwards are very skilled and full resources (Supertécnicas).
By winning the match will get a Chocolate, Royal Team uniforms, and tactics of game dead zone.
Then you'll see a sequence in which you will discover that Celia and Jude were brothers. Also you will learn that despite defeating the Royal Academy, you probably have to face them again in the national soccer tournament that will access now.
EPISODE 7: THE REBIRTH OF THE LEGEND
This episode begins on the first floor of the institute (will unlock a new path of contacts after the introduction to the episode).
Go to the club house!
Inside the cabin you'll see a sequence that will meet your first opponent in the national tournament, the team from the Shuriken. In addition, Hillman will tell you he's trying to reunite the veterans of the legendary players Inazuma Eleven team to train you.
Go to the football field and trains!
Go to the Institute's training ground and talk to the character at the center to discover that time is not usable because they are doing a modificaciones.También you will learn the ancient Inazuma Eleven members have rejected the offer Hillman to train them.
Go to the river bank and talk to Arthur!
Go to the field of river that's in the Bank of the river, and as you get there you'll see a sequence in which various things happen, but the most important is that you reunited with Arthur and Celia, which will give its notes of Yosemite, Gladstone and Builder, three Inazuma Eleven veterans who refuse to work (will unlock a new path of contacts).
Looking for veterans of the Inazuma!
Now you must find three Inazuma veterans who refuse to cooperate: Joseph Yosemite, Edward Gladstone and Constant Builder (see notes of Celia in the Object menu for clues on where to find them).
To find Yosemite Joseph go to the Tower area and there you will see a sequence in which a double by Mark tries to elicit information from a man named Barista (Joseph Yosemite actually). Fortunately it will be exposed in a test and so, Joseph decided to join the cause of your computer.
To find Edward Gladstone go to the area of ​​the station and there you will see a sequence of several Gladstones scolding a young. Then Mark will come up with an idea for finding the real Edward, and so you can talk to him and convince him to help you.
To find a Builder Constant head to the pedestrian shopping area and there you will see him scolding a boy in front of the superstores that runs sports. Then go into the store to talk to him and try to convince him to help you, but unfortunately not succeed and you have to give up.
Go talk to Arthur again!
River returns to the field is in the Bank of the river to talk to Arthur and then try to convince you recommend teaching something that moves you: your grandfather's gloves.
Mark Go home!
Go to Mark's house in the suburbs and then your mother will give the gloves of his grandfather who was looking for: legacies Gloves (will unlock a new path of contacts).
Go to the superstores of sports!
Turn now to the pedestrian shopping district and into the sports superstores Constant Builder to talk to him teach the gloves just to get. Then decide to give it a try and you will cite in a new area which could not previously access: the secret warehouse.
Go to store secret!
Leave the shop and go south to access the secret storage area. There you should get in a store marked by a purple arrow on the map.
Inside the warehouse you'll find Constant Builder along with other veterans of the Inazuma. Then you'll see a sequence that will test you with a shot lazándote Supertécnica called "Firebird."
Fortunately, Mark be able to stop the shot at the second attempt by an unprecedented Supertécnica for him called "Magic Hand." Thanks to that achieved Builder Constant definitely convince that help you, and also obtain the secret notebook with Supertécnica the Firebird.
After that four members of the Institute will Shuriken those who will have to defeat at a party that'll leave you alone once and how heavy!
Pachanga
Raimon lethal vs Ninjas (4 to 4).
Objective: To stir the opposing team a goal!
Time Limit: 15:00.
By winning the pachanga get a shield bracelet, but then the Shuriken Institute steal your notebook with the firebird Supertécnica and disappear.
Then really otrasecuencia where you can see the improvements that are taking place in the institute's training camp, but as yet have to be completed to continue coaching elsewhere.
Go to store secret!
Return to the shopping area to train in secret store, and there will have to play a friendly against Inazuma Eleven veterans to complete your homework.
Party
Raimon vs. Veterans.
Objective: To win the game.
Time limit: two sides of 45:00 each.
Although team members are somewhat older veterans, are still quite competitive. Use a good offensive tactic (the dead zone, for example) and do not skimp use Supertécnicas to dodge, block or defend against attacks from your rivals, especially those from Constant Builder: their most dangerous player.
To win the game you get a supreme kebabs, old school uniform, and you'll unlock a new path of contacts.
After winning the match should talk again with Constant Builder, and answer yes to the question you do. So you can make them learn from Nathan Bird Supertécnica fire and to the day of the party.
Go to the station!
Go to the station and gets a ticket to go to the Institute Shuriken.
Party
Raimon vs Shuriken.
Objective: To win the game.
Time limit: two sides of 45:00 each.
In principle, it need not spend too much trouble playing against this team, because if you've trained enough should be higher. Atch Cloak, his captain, already in the habit of disposing of their opponents using a poisonous mist called Supertécnica, so you can win the game.
To win the game you get a supreme kebabs, the Uniform Computer Shuriken, and tactics Wings crane.
During the rest of the meeting, Kelly will receive the news that his father has suffered an accident and is in the hospital, and at the end of the meeting, I reported the news to you.
Also you will learn the powerful Royal Academy lost 10-0 in front of a mysterious machine called Zeus.
Episode 8: A DEMOLISH THE INFINITE WALL!
This episode begins on the first floor of the institute (will unlock a new path of contacts after the introduction to the episode).
Go to the club house!
Here Celia will tell you about your next opponent in the national tournament, the team at the Institute Farm, but unfortunately still can not tell you anything about the mysterious Zeus team that defeated the Royal Academy.
Go play the field!
Go to the newly renovated training camp and then brings up the family and give you Raimon Note Sonny to give it to Nelly when you find her.
Go to the office of Nelly!
Go now to the release of Nelly to search (in the second floor of the institute), and you will see that is not there, but his assistant will give you a clue where he might be.
Go to the Tower!
Once in the area of ​​the tower, climb to the top of the tower to find Nelly and talk to her for encouragement and Sonny Note.
Go to the office of Nelly!
Return now to the release of Nelly and you will find a policeman investigating an attempted robbery in the office. Unfortunately it will be a false police it will do is steal some documents to Nelly and run.
Catch the thief!
Pursues a false police to the area of ​​the sweets shop (via the main entrance of the gym area and the lair of the gym) and there you will see a sequence in which a Farm team members will help you recover the stolen documents. Even after the false police will steal them in a careless and disappear (will unlock a new path of contacts).
Go to the club house!
Once back to the booth will see several sequences of the most interesting: Jude Sharp, the leader of the Royal Academy, will join your team. Smith then catch the thief and Nelly finally be able to read the documents of his father (Sonny Sheets). And you will learn what happened 40 years ago with the team and Ray Dark Inazuma Eleven.
Go to store secret!
Go to store secret is in the neighborhood stores to practice how to overcome the team's defensive wall Farm. But as you can not, Hillman will tell you something about a final shot that might help.
Back to Mark's home!
Go to Mark's house in the residential area to talk to his mother, and then she will give you a key to open a secret door. But what?!
Find the door!
The door opens that key is inside the club house, on the west wall.
Find a chest behind the secret book that teaches you the Supertécnica of "Lightning Break," which should make Mark, and Jude in collaboration Axel (will unlock a new path of contacts).
Practice on the field!
Go to the institute's training camp to try to practice the new technique, but things did not go as expected due to low team morale. Then you'll see a sequence within the hut in which Hillman coach will give you some tips on how to fix the problem.
Go to the hospital!
Raimon Salt Institute through the back door (parking is in the southwest) and once in the hospital up to the first floor for a sequence of Celia talking to Axel.
Then appear in the secret warehouse directly, and there you will see another sequence in which Mark, Axel and Jude try to learn the break Supertécnica lightning, which will get after several attempts (Jude learn it, and Axel and Mark work with him when run).
Get trained in the secret store!
After mastering this technique will have to talk to the coach Hillman to arrive on game day.
Go to the station!
Go to the station and gets a ticket to go to the Farm Institute.
Party
Raimon vs Farm.
Objective: To win the game.
Time limit: two sides of 45:00 each.
The Farm Team strength is its defense, so you should take a tactical offensive to have more options to score. In addition, each time you try to pull a door using a Supertécnica, Farm boys of the neutralized using his famous technique infinite wall. " Fortunately, you can break that defense using Supertécnica "break blitz" of Jude.
Once you've scored a goal using the break lightning, the Farm will no longer use the infinite wall and then you play them normally.
To win the game you get a supreme kebabs, the Uniform Farm Equipment and Christmas Tree tactics.
After winning the match will appear in the Raimon Institute directly, and you'll see a few sequences.
Episode 9: I'M NOT ALONE!
This episode begins in the office of Mr. Firewill, in the second floor of the institute (will unlock a new path of contacts after the introduction to the episode).
Trains on the field!
Go to camp and then spend to see a sequence in which you will find the triplets Murdock: Kirkwood three team members (your next opponent in the tournament). In this sequence you will see that Mark was launching an unstoppable shot with a Supertécnica called "Triangle Z" sent him to the infirmary.
Centella Center Go!
After waking in the hospital you must go to the Center Centella, and once there you'll see another sequence in which you'll get to train obsessively while Jude Axel and refuse to help because of your strange behavior.
Go to the Tower!
Go now to the top of the tower and there will keep a conversation with Nelly that will make you reconsider. Then you have to get off the tower and then you will have Silvia and will accompany you.
Go to the club house!
Inside the house your coach will tell you that I have prepared a special training to play against the computer Kirkwood, but before that you have to find three members of your team that's out there scattered: Nathan, Jack and Tod.
Go to the journalism club!
Go to the journalism club (on the first floor of the building that is west of the area of ​​cultural Act) and speak there with Nathan to warn of the training.
Go to the library!
Then go to the library (on the ground floor of main building) to alert the team Tod reconvene for training.
Go to the bank of the river!
Then go to camp there on the banks of the river and there you will find Jack training. Talk to him to inform him that the coach is waiting.
Go to the field!
Return now to the institute's training camp and there will be taken to see a sequence in which they learn to stop super-powerful shots with the help of Tod and Jack, thanks to a new Supertécnica called "triple Defence (will unlock a new path contacts .)
Talk to Silvia after training!
Return now to the club house and talk to Silvia to arrive on game day, or to continue training a bit (you'll see a few rounds).
Go to the station!
Go to the station and gets a ticket to go to Kirkwood Institute.
Party
Raimon vs Kirkwood.
Objective: To win the game.
Time limit: two sides of 45:00 each.
As the game begins, Murdock triplets use their Supertécnica the Triangle Z "to try to score, which will stop automatically by the" triple Defense. " After that the party will pass normally.
The strength of Kirkwood is its attack, but luckily the defense and goalkeeper is not a lot, so you should not cost too much scoring. Try to contain the attacks of triplets Murdock until they finish their PT, and thereafter no longer have problems with them.
To win the game you get a supreme kebabs, the Uniform Computer Kirkwood, and the triplet attack tactic.
After winning the match, will appear in the club house along with the rest of the team, and there you will Smith the origins of the evil Dark Ray.
EPISODE 10: AN END TO LIFE OR DEATH
This episode start in the club house, where Axel informs you that many people in the hospital Inazuma (will unlock a new path of contacts after the introduction to the episode).
Go to the hospital!
Raimon Salt Institute through the back door (parking is in the southwest) and once in the hospital will see a sequence in which many patients are stacked at the entrance.
Go see how it's Julia!
Once inside the hospital, leads to the first floor to visit Julia and there you will see a sequence in which she will talk to Axel (will unlock a new path of contacts).
Leave the hospital!
Then go outside the hospital and see a sequence in which some residents of Inazuma you will blame your illness. You should receive the news that Mr. Raimon has escaped the hospital and that you cited at the top of the tower.
Go to the tower and looking for Mr. Raimon!
Go now to the area of ​​the tower and climb it to find Nelly's father: Mr. Raimon. He will tell you that Ray Dark has contaminated the city with a drug, and hopes that you gain the final of the Football Frontier against the team he coaches now: Zeus.
After you unlock a new path of contacts and will appear in the first floor of the institute on the eve of the match.
Go to the club house!
Now you must go to the club house and talk to Silvia, who will be outdoors. Answer "Yes" to the question that you do, and then will be taken to see some sequences in which Celia, Simon and Nelly cooking something behind the team.
Go to the station to go to the final!
Leave the house for a sequence in which some students of the institute will give you encouragement, and then go to the station and gets a ticket to go to Zeus Institute.
Go to the field where they play the final!
When you get off the train will have to move north to enter the stadium of Zeus, and once there you'll see a sequence in which the stadium will fly!
Go to the stadium of Zeus!
Head north, open a large gate, and enter the stage of Zeus.
Find the locker room!
Inside the stadium must go northwest and talk to a person dressed in a white coat you'll encounter on the road. Answer "Yes" to the question that makes you so you can enter the locker room and see an introductory sequence to match.
Go to the clothing of Zeus!
As the team prepares to start the match, Celia, Simon and Nelly will plan to find the evidence that the Zeus uses drugs that give them superpowers and you'll have to take control.
Get out of the locker room, go north along the wall left, and thus find the entrance to the changing rooms Zeus, but unfortunately will be closed.
Find the key to the wardrobe!
Go now to the eastern end of the hall of the fortress, and you will find a number of characters talking. That way you will learn that the substance taken by Zeus players called Nectar.
Go to the surveillance room!
Then go to the corridor leading south (toward the entrance), and in the center of the right wall you will find the entrance to the surveillance room. Within the detective Smith find, which will create a diversion to attract the attention of the guards.
Go to the back room!
While Smith entertains the guards, go to the room that is northeast of the corridors of the fortress and you will find the key to the locker room were looking for, time after which you return the party to contest against Zeus.
Party: Part 1.
Raimon vs Zeus.
Objective: To keep the score as tight as possible.
The game against Zeus is divided into two distinct parts.
During the first part, the Zeus team will be much higher than yours. So, your only goal is to try to contain everything possible to Zeus and his players will not stop making Supertécnicas that surpass yours. In addition, his PT will not fall for many to do.
What you should do during the first part of the meeting is to lose as much as possible to reach the break with the score as tight as possible.
When the first part done, return to take control of Celia, Simon and Nelly.
Go to the clothing of Zeus!
Zeus Go to the locker room was closed previously, and as we now have the key you enter. Inside you will find several bottles of Nectar and then see a sequence in which the three hatch something.
You will then see several sequences, and the start of the second part of the party discover that the girls have replaced the current water nectar, which will lower the PT of Zeus every time they use Supertécnicas and overcome possible using your own .
Party: Part 2.
Raimon vs Zeus.
Objective: To win the match.
As for the second of the game Zeus players will enjoy the advantages they had during the first half, the game now develop normally. Still do not trust, because their players are quite good, especially the forwards and midfielders.
Mark used the triple Defense Supertécnica to stop any kind of amazing, and if all goes well you will win the match and therefore the Frontier Cup tournament.
Note. In case of tie does not lose the game and on other occasions, but there will be an extension on both sides of 15:00 each.
After winning the tournament will be taken to see the credits of the game, and when finished you can save the game.
Note. After completing the game will feature several innovations that will be able to continue enjoying the game although I've finished.

In Inazuma Eleven put you in the shoes of Mark Evans, a football enthusiast who plays goalkeeper for the school team Raimon. Frontier Soccer Tournament is about to begin and Mark is desperate to get his name appears engraved on the trophy for this competition. The only problem is that the rest of the team is unmotivated, not to mention that there are still players to sign. Will the school Raimon claim victory?

2 comentarios:

  1. Se nota que no habeis escrito esto xDDD... ehmmm... no he dicho nada...

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  2. What I did is I let Aphrodi use heaven's time again and again which eventually drained his TP and I never allowed any other MF/FW to come close to my ring hence wheneve Aphrodi would should he would have to make a normal shoot :D

    The game really got boring from finding the legends parts. It was a piece of cake to defeat all the teams. I wish INAZUMA STRIKERS WII comes out in english. its more fun :D

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